Once again, we have a game with hospitality theme here. You take on the role of a professional waiter, who does maximum to fulfil guests' wishes. Can you control your restaurant and meet customer demand? How much are you able to make in an hour? At first, you have two tables. Customers come and order. When seated offer menu and watch mood of each client (move mouse cursor above their heads). Smiling customer means you can pass on the order to a cook. This generates money. Don't forget to pay attention to bonus orders. It requires instant action from the player. When done clean up you are good to go for next customer. At full capacity, you're caped and people will have to wait in a row. At the end of each day, you can see accounts. Buy upgrades like luxury table-cloth, maybe extend capacity, or place heavy drapers around each window. Use your imagination. The restaurant becomes gradually a more prestigious place and people arrive in bigger groups and bring more diverse orders.