review

TouchSnake

TouchSnake

Anybody does not know The Snake? Very simple game quickly found supporters between the owners of white-black Nokia phones, where it has been pre-installed. Like other hits between games is the principle of snake simple - your goal is to control the snake, so he wont crash into the wall (which wasnt necessary in newer nokias ), or to himself. It is also necessary to collect points and increase size by eating apples. This snake is specific to its control, understand the various forms of control with your stylus. I recommend playing the stylus rather than a finger, because then you have a better overview of the situation. IN scheme ATTRACTIVE will snake try to touch your stylus instead of follow, but only if the stylus is close to him (you can not "call" the snake over the entire playing field). REPULSIVE scheme operates on the principle of repulsion - the snake will try to get as far away from the stylus as possible. If it then you may want to avoid getting out, you will need to touch with your stylus between the snake and the wall. Finally, there is NORMAL mode, that is a kind of simulation five-direction button, in this mode will snake veer left or right depending on which half of the screen you are touching with the stylus.
Anybody does not know The Snake? Very simple game quickly found supporters between the owners of white-black Nokia phones, where it has been pre-installed. Like other hits between games is the principle of snake simple - your goal is to control the snake, so he wont crash into the wall (which wasnt necessary in newer nokias ), or to himself. It is also necessary to collect points and increase size by eating apples. This snake is specific to its control, understand the various forms of control with your stylus. I recommend playing the stylus rather than a finger, because then you have a better overview of the situation. IN scheme ATTRACTIVE will snake try to touch your stylus instead of follow, but only if the stylus is close to him (you can not "call" the snake over the entire playing field). REPULSIVE scheme operates on the principle of repulsion - the snake will try to get as far away from the stylus as possible. If it then you may want to avoid getting out, you will need to touch with your stylus between the snake and the wall. Finally, there is NORMAL mode, that is a kind of simulation five-direction button, in this mode will snake veer left or right depending on which half of the screen you are touching with the stylus.

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Manitou

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/ Manitou

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75 %

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