Enumerations | |
enum | { KEY_ACTION = 0, KEY_LEFT, KEY_RIGHT, KEY_JUMP, KEY_SHOOT, KEY_NUMKEYS } |
Game key indices. | |
Functions | |
void | InitialiseGameKeySystem () |
Initialise game key system. | |
bool | IsGameKey (int nKeyCode) |
Return true if given key is an allowable game-play key. | |
void | StoreGameKeys () |
Store current game keys into the settings object. | |
Variables | |
int | g_anKeys [KEY_NUMKEYS] |
Game keys (e.g. SDLK_LEFT). | |
char* | g_aszKeys [KEY_NUMKEYS] |
Game key descriptions. |
License: GNU GPL Version 2 (*not* "later versions")
09/2001
http://www.scorpioncity.com/djgame.html Copyright (C) David Joffe. Generated: 23 Sep 2001 |