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keys.h File Reference

Game keys. More...


Enumerations

enum  {
  KEY_ACTION = 0,
  KEY_LEFT,
  KEY_RIGHT,
  KEY_JUMP,
  KEY_SHOOT,
  KEY_NUMKEYS
}
 Game key indices.


Functions

void InitialiseGameKeySystem ()
 Initialise game key system.

bool IsGameKey (int nKeyCode)
 Return true if given key is an allowable game-play key.

void StoreGameKeys ()
 Store current game keys into the settings object.


Variables

int g_anKeys [KEY_NUMKEYS]
 Game keys (e.g. SDLK_LEFT).

char* g_aszKeys [KEY_NUMKEYS]
 Game key descriptions.


Detailed Description

Game keys.

Author:
David Joffe

Copyright (C) 2001 David Joffe

License: GNU GPL Version 2 (*not* "later versions")

09/2001


http://www.scorpioncity.com/djgame.html
Copyright (C) David Joffe. Generated: 23 Sep 2001