name="Moving blocks"
size=950,600
tile(Block,150,300)
tile(Block,200,300)
tile(Block,250,300)
tile(Block,300,300)
tile(Block,350,300)
tile(Block,650,300)
tile(Block,750,300)
tile(Block,700,300)
tile(Exit,700,250)
tile(PlayerStart,250,250)
tile(ShadowStart,200,250)
tile(NotificationBlock,300,250){
	message="Until now the levels were static.\nThere are however moving blocks."
}
tile(MovingBlock,400,300){
	MovingPosCount=2
	disabled=0
	id=0
	t0=200
	t1=200
	x0=200
	x1=0
	y0=0
	y1=0
}
