name="Shadow swap"
size=950,650
tile(Block,150,350)
tile(Block,200,350)
tile(Block,250,350)
tile(Block,300,350)
tile(Block,350,350)
tile(Block,400,350)
tile(Block,450,350)
tile(Block,500,350)
tile(Block,550,350)
tile(Block,600,350)
tile(Block,150,50)
tile(Block,150,100)
tile(Block,250,100)
tile(Block,250,50)
tile(ShadowStart,200,50)
tile(PlayerStart,200,300)
tile(NotificationBlock,250,300){
	message="You need your shadow to reach the exit.\nMake use of the swapper to get him down (or \nto get yourself down)."
}
tile(ShadowBlock,200,100)
tile(ShadowBlock,350,300)
tile(ShadowBlock,350,250)
tile(ShadowBlock,400,250)
tile(ShadowBlock,450,250)
tile(ShadowBlock,450,300)
tile(Swap,400,300)
tile(Block,650,350)
tile(NotificationBlock,550,300){
	message="TIP:\nWhen your shadow is trapped stand on the\nright side of the shadow blocks. Now record \nthe down key and let your shadow mimic."
}
tile(Block,650,300)
tile(Block,650,250)
tile(Exit,700,200)
tile(Block,700,250)
tile(Block,750,250)
tile(Block,150,0)
tile(Block,200,0)
tile(Block,250,0)
