Thruster 1.3 Released for PC

Contact:  support@pocketdimension.com

Thruster is a fast paced cave flyer where the goal is to reach as high as you can without crashing while eroding the landscape with your thruster.  To do so you will need some fast reflexes and a good eye.


Featuring:
- Three different game modes
- Two difficulty levels
- High score tables with replay - You can watch previous games and see how the high scores were done.
- Beautiful backgrounds by Mentis and Mrpropre
- Three included ogg tracks with the ability to add any MOD, MP3 or OGG files to the tracklist.
- More than 2K particles in play at once
- Music directory and background files are fully scripted.  Complete user control is now possible.

Installation:
Install all the files and folders in the directory of your choice.  Directory structure must remain intact.

How to play:
Fly as high as you can, erode the landscape with your thruster.
Cursor keys moves left/right.
X is the Thrust button.
Z is slowdown (slower turning speed, not thrust)
Space is pause and back from menu.

Customization:
Add music in MOD, MP3 or OGG format to ./music
Make sure the filename isn't huge, max of 256 characters.
To change the configuration of the music directory you must edit the musicdir.cfg file and leave it in the Thruster dir.
Follow the instructions in the script file, but essentially just leave a relative path to the music directory and all should be fine.
Backgrounds:  Customizing the background requires a bit more effort.  The scripts are found in the bscript (background script) directory and are full of comments to make things easy.  You will need a background image in Images and then follow the instructions in the script level files to change the colour schemes to match the background.  Just adding the script and the image is enough to get it added to the background rotation.

Credits:
Programming - ANDREW KEARNS
Music and Art - MICHAL WISNIOWSKI
Logo - MRPROPRE

Thanks to the author of Spout who gave me the inspiration to make this game.  Thruster is 100% new code done originally to enter into the DCEmu contest, but unfortunately that contest was cancelled.  

Thanks also to all the testers who kept me going.